

Each one of this could have a mini game attached to it in order for you to complete the task.Īll of this is done through MOBOT, which can be upgraded by finding certain blue prints.
J.U.L.I.A. AMONG THE STARS GAMEPLAY PASSWORD
For instance, to unlock a password encrypted door that is barring your progress, you will have to find that password on another data pad, by either finding the password for the data pad or by hacking the data pad. The best way to describe the game play for J.U.L.I.A.: Among the Stars is really as a string of mini-games and puzzles that need to be completed to gain the necessary information you are looking for. Essentially what that means is, you will be playing through menus, mini games, and point-and-click style rooms to discover the story of your missing crew. Game play for J.U.L.I.A.: Among the Stars is described by the developer as a “interfaced based adventure game”. I felt like an actual investigator, and it really made the process enjoyable. This kept my interest in the game much longer then just giving me the story through forced narrative. You have to piece together what happened at each site, sometimes actually building a story board to discover the chronology of the events. I do like how the story unfolds the more you explore and read while investigating the abandoned camps on each planet. Plot holes aside, the story for J.U.L.I.A.: Among the Stars works as long as you don’t poke it too hard with logic. The story begins to unfold as you visit each planet, reading data pads, log entries, and speaking with indigenous people about the contact hey had with the original crew.

Once you reach a planet, it really is MOBOT who flies down to the surface, to do the actual exploring and investigating while you sit safely on the probe in orbit. You do this with the help of the aforementioned J.U.L.I.A., and a survey robot named MOBOT. The rest of the narrative comes from exploring each and every planet of the solar system, looking for clues. The game never explains why you are the only one left, so it is best to just move on from that plot hole. I can only imagine that Rachel Manners was the annoying, know-it-all astrobiologist and the rest of the crew thought it would be better if they got on with the actual exploring and investigating of new planets without her. However, my initial question of “why the hell was Rachel asleep for this entire time while everyone else was working?” kept popping into the back of my head.

The story is interesting enough to bring you into the detective role that the game wants you to be in. It is up to you to discover what happened to the rest of your team on each of the planets in this new solar system. You then discover that you have been asleep for decades, and are the last remaining crew member alive. J.U.L.I.A., the probe’s main computer, needs your help to repair the probe from the damage done by an unexpected meteor storm. You begin the game as Rachel is being awoken from cryogenic sleep, with the probe under a state of emergency. You play as Rachel Manners, a 35 year old astrobiologist, who is a member of an elite team of scientists chosen to explore and document a solar system discovered by the Chandra 17 space telescope. While J.U.L.I.A.: Among the Stars may have its negative aspects, overall the game is worth a look. Crowd funding and early release games are becoming standard fare in the video game industry lately, the hard part is sifting through the myriad of garbage, lies and traps to find games that are actually playable and fun. and was able to find a wide release through Steam this last September.
J.U.L.I.A. AMONG THE STARS GAMEPLAY SOFTWARE
CBE Software used Indiegogo to help raise over $14,000 to help enhance an earlier version of J.U.L.I.A. Like many indie games within the last few years, J.U.L.I.A.: Among the Stars was brought to life using funds through a crowd sourcing website.
